What do sketching exercises have to do with prototyping? We learned through this quick activity! Grab a pen and paper and follow along with the activity as you watch the video below.
Did you do the Portraits activity? Take a picture of your portrait and post it on the board so we can see your work!
In Design Thinking, it's not enough to think of good ideas - it's important to try them out as well! Watch the video below to learn more about prototyping: from the mindsets to the different tools that you can use to make your own.
For the next task, we recommend that you use one or both of these strategies, to make your prototypes!
Best for products, tools, or samples, sketches help us visualize the features of our ideas.
Best for experiences, processes, or programs, an experience flow helps us to map out how our users experience the idea step-by-step.
Select one (1) of the prototyping tools below and create a prototype of the idea you chose during the Ambagan phase.
Padlet is a great virtual pin-up board that you can use for your design and collaborative work. The Timeline format in particular is great for making an Experience Flow as you can present the different points in the experience of your design solution in a horizontal timeline.
Check out our example here.
A slideshow on Google Slides or Powerpoint is an easy way to present an idea sequentially. You can use it to describe a sequence of events in a service or experience, or the different parts of a material or media that users will go through. In this example, Slides were used to roughly describe the different sequences in a series of learning videos.
You can use Canva to "sketch" your idea by creating mockups of what products, websites, infographics, posters might look like. In this example, Canva was used to prototype the look and feel of an event poster before and after an initial round of feedback.
We don't just present our prototypes -- we tell the stories behind them. We share the design challenge, the insights that inspired it, and the prototype itself so that we can get feedback that will improve our solutions. Watch the video below to learn more about the Ipakita phase of Design Thinking, and a framework you can use for giving and receiving feedback.
In groups, tell the story of your idea and gather feedback using the I Like, I Wish, What If framework. Document the feedback you received on Slide 31 of your Manghahabi Kits
Prepare for a storytelling and feedback session for your idea. Your story should be able to answer the following guide questions:
What is your Design Challenge Statement?
What did you learn from community sensing that inspired your design challenge and the ideas you came up with?
What is your idea and how does it work?
Coordinate with your Peer Support on which storytelling and feedback option you'd like to avail of:
Join the storytelling and feedback session schedule set by your Peer Support;
Join the May 13 storytelling and feedback session scheduled by GBF;
Record yourself telling your story by May 13 and submit it to get feedback
In this video, JPaul shares some nuggets about prototyping. He also demonstrates storytelling by telling the story of Handang Heroes, a set of print-and-play games we developed to make Disaster Risk Reduction more engaging.
Complete your Manghahabi Kits by answering Slide 33 (Mangarap Tayo!) and Slides 25-6 (Design Thinking Project Summary)